![]() As a result, they can feel like content bloat that does more harm than good to the game’s pacing. In some large RPGs, sidequests can often boil down to boring fetch quests, or they simply may not have as much polish put into their writing. ![]() It's a trait that God of War Ragnarok shares with The Witcher 3: Wild Hunt, one of the best RPGs of the last decade. These sidequests can be entirely ignored, but skipping them is a mistake as they contain some of the game’s best scenes. I'm not just talking about its moments of quiet, but its optional Favors as well. God of War Ragnarok’s main story is memorable, but some of the smaller moments are what have stuck with me most since completing it. Move over Zelda: Tchia is officially my most anticipated game of 2023 MLB The Show 23 returns to Xbox, PlayStation, and Nintendo Switch this March PlayStation Plus just set a new first-party precedent with Horizon Forbidden West Nintendo Switch loses an exclusive Square Enix game next month The summer update drops across all platforms on August 31.ĭreams live support is ending - and that’s a big misstep for PlayStation Sloclap also confirmed that Sifuis coming to more platforms, so Xbox and Nintendo Switch players may finally have a chance to try the game out soon.Ĭurrently, Sifu is still only available on PC via Epic Games Store, PS4, and PS5. It will add 1o new arenas for players to fight enemies in and new game modes like “Survive” and “Eliminate Specific Targets,” where players can earn in-game currency to buy modifiers, cheats, new arenas, and new challenges. This mindset extends to Sifu’s winter update, which Sloclap also detailed in a presentation attended by Digital Trends. “We added different features … that will allow players to play for quite a few more hours and get even better at the game.” ![]() “We felt that the storyline of Sifu was complete and that it wouldn’t feel right to add more narrative content, but we also wanted to answer our players’ wishes,” Garczynski explained. Now that players of all skill levels can play Sifu, Sloclap is making further improvements to gain new players and retain them for longer. And if I wanted to choose one just for fun, I think the low-gravity option is really cool because you have all the pieces and items you’ve broken in the environment and enemies floating around and create some really poetic scenes.” What’s next for Sifu I think disabling it is a good way to make sure you are actually learning and not reverting to the easy option. “You can use it while you try to learn the combat system, but are more rewarded if you manage to parry at the right time or evade the blow. “Blocking is never a good option in the game,” Garczynski says. To get better at Sifu, Garczynski recommends disabling blocking, though maybe you can still turn on zero gravity and have some fun. Slocloap also believes gameplay modifiers have a place in helping players who want to improve. Felix Garczynski, Sloclap marketing manager, confirmed to Digital Trends that gameplay modifiers that make the game easier will disable trophies. Players who do want to get all of Sifu’s trophies will also have to avoid modifiers that make the game easier. If you want to beat Sifu with a hat on, you’ll need to be really good. Truly skilled players can also show off with a brand new outfit called Master Hand, which gives players a hat that will fall off if they are hit even once. Meanwhile, the scoring system entices players to defeat groups of enemies uninterrupted for the maximum point reward. Of course, players who like how difficult Sifu can be can also ramp up the challenge by making enemies faster, removing moves like blocking, or giving themselves a single hit point. Some gameplay modifiers that will make Sifua lot easier include Bullet Time, infinite health, and unbreakable weapons. Make the game more tweakable, to make it more accessible, or more challenging, or even a little bit of both at the same time, both cheats and modifiers.” The same philosophy guided our choice on the upcoming summer update. “At the other end of the spectrum, we also wanted to give the most skilled players an even greater challenge and introduce a harder difficulty. “The easy mode was really intended for players just wanting to enjoy the ambiance, the environments, and the story with cool fight scenes,” Caselli continued.
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